RAM LOL glitch

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Major glitches of the Pokémon series


GB.png Arbitrary code execution GB.png

0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC

[hr] Bulbasaur.png No further extensions Bulbasaur.png

Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower [email protected] glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)

Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)

[hr] Bruno.png Buffer overflow techniques Bruno.png

99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)

[hr] Ball.png Item stack duplication glitch (Generation I) Ball.png

Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch

[hr] PC.png Bad clone glitch (Generation II) PC.png

????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))

[hr] Lab pass.png Closed menu Select glitches (Japanese Red/Green) Lab pass.png

Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch

[hr] Gromeg berry.png Pomeg glitch (Generation III) Gromeg berry.png

Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch

[hr] Darkrai.png Voiding (Generation IV) Darkrai.png

Tweaking

Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)

[hr] Lying old man.png 2x2 block encounter glitches (Generation I) Lying old man.png

Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch

[hr] Glitchtile.png Glitch City Glitchtile.png

Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)

[hr] RBYPC.png Large storage box byte shift glitch RBYPC.png

Storage box remaining HP glitch | Generation I max stat trick

[hr] Pikachu.png Pikachu off-screen glitch Pikachu.png

Trainer corruption glitch

[hr] Tereka.png SRAM glitches Tereka.png

Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches

[hr] Ditto.png Trainer escape glitch Ditto.png

Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation

[hr] Brock.png Walk through walls Brock.png

Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls

[hr] Surf.png Surf down glitch Surf.png

Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))

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RAM LOL glitch or RAM CoolTrainer is a variation of LOL glitch/"-" move corruption in which a Glitch City is used as the source of the tiles on the screen that influence the resulting Pokémon, but the Glitch City used is a RAM Glitch City (rather than a Glitch City from the ROM).

This means that the player has more control over the appearance of the Glitch City for LOL glitch or CoolTrainer (including the location of the 0x50 sub-tile and the tile at x=1 y=06 controlling the enemy species), especially if the tile blocks in the Glitch City cover item addresses or other addresses that are easy to manipulate.

See also

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